DEAD THING A car game for two or more players OFFICAL HM RSPSG/PLF REGULATIONS The object of the game is to score the most points. Points are awarded for spotting road kills during a vehicular journey. A "road kill" is defined as the carcass, or remains thereof, of any animal, which is resting on a metalled area and has been subject to an impact (regardless of whether or not this is the actual cause of death). When a road kill is spotted, the player who has spotted the road kill must shout, very loudly, "DEAD THING!". Only the first person to shout "DEAD THING!" in reference to a single road kill scores the points relevant to that road kill. Points vary according to which side of the road the road kill is spotted on, and the nature of the road kill. Players must organise themselves into two teams; those seated on the left of the vehicle and those seated on the right. Players seated in the centre may choose teams. The left-seated team owns the left-hand road lanes and the right- seated team owns the right-hand road lanes. "Left-hand road lanes" are defined as any lanes in the current carriageway to the left of the lane the vehicle is currently travelling on, plus the current lane in countries which drive on the left. "Right-hand road lanes" are defined as any lanes in the current carriageway to the right of the lane the vehicle is currently travelling on, plus the current lane in countries which drive on the right. With the exception of trump, double trump and void road kills, any road kill spotted by a team member in their own lanes scores 1 point, whereas any road kill spotted by a team member in the opposing team's lanes scores 2 points. (Gardner's Lanes) Road kills spotted on any metalled area separated from the current carriageway, at the place of the road kill, by a non-metalled area (e.g. grass) or raised metalled area (e.g. pavement or central reservation barrier) score 3 points. Examples include the oncoming lanes of a dual carriageway, feeder lanes, car parks and other roads. However, bus-stops, loading bays and other pull-ins count as normal left or right hand lanes. Void road kills do not score any points in any lane. A "void" road kill is defined as any road kill with a carcass of less than 5 centimetres in diameter at its widest point, plus humans, horses, large insects and large arachnids which are identifiable as such by their carcass, plus any road kill actually caused by an impact with the current vehicle (including previous journeys in that vehicle). (Oakley's Trumps) Trump road kills score 5 points in any lane. A "trump" road kill is any road kill which is identifiable by its carcass as a species for which it is a criminal offence to kill according to the laws of the player's home country (in the UK, this includes badgers, swans and herons, for instance). Double trump road kills score 10 points in any lane. A "double trump" road kill is any kill actually seen in action; ie. observed as living, killed by impact with another vehicle, and leaving its carcass on a metalled area. A road kill may score cumulatively as both a trump and a double trump. However, all void kills score 0 regardless of trump or double trump status. Ratified by HM Royal Society for the Prevention of Seriousness in Goth and The Perky Liberation Front Joint gaming sub-committee 27/11/95 Please note that an RFD covering suggested new scoring regulations for line-crossing carcases, and special rules governing single-track roads, is expected early next year. (with apologies to Peter Greenaway's film "Drowning by Numbers" and thanks to my fiance Alisonfor exhaustive play-testing) Andrew R. Oakley B.Sc. net.goth, perky.goth * no vision * no philosophy * nothing * The following goth code v1.1 is a limited edition and will be removed ASAP: GoCS$$TYd(1,2)B6BkC8b+++P2(7)M+++a+n-b:+H175g+m-wrD--h+P(2)s9k-R++Se?LukGL-